Family Ambermarle

List of Party Treasure/Favors

The Party Bag of Hoarding

Treasure/Loot:
Total: 3400 gp
12x 100gp Jet Gems = 1200gp
4x 50gp Amber = 200gp
6x 10gp Turquoise = 60gp
1x 2000gp Owlbear statue = 2000gp

Money:
7318.6 gp in mixed coinage + 4920gp in IOU (next time in Bridgeburg)

Favors/Contacts:
2x 3rd Level Warriors (saved their lives from Orcs)
Alder the Wight who trades information for rats
Alchemist owes us for some loot.(Beholder Eyes and Alchemist’s Labs and Books)
Elias – Bridgetown Sage – Knows Suel, borrowing Suel notebook
Gomdal – Goblin Mayor of Gobolis
Rick – Councilman of Gobolis
Airx – Kobold Persian General we tricked/bribed into leaving; theoretically friendly now.
Beerburg Arcanaholic – 4th level spell scrolls/potions + common/Uncommon magic items
Bridgeburg Trade Guild – 5% take on trade goods (vs. normal 20%)

Survival Items:
2x Mules (Bethany and Other Bethany)
1x Cart
2x Weeks, 3x days Food/Water for Party
3x Hunter’s Traps
Ton of Hemp Rope
Pile of stuff – Search check to see if we can find what we need
1000ft of String
90 pieces of Chalk
misc small tools
1x Poisoned Dart (2d10, DC 15 Fort negates, Fungal based)
40x poisoned daggers (2d8 poison, DC 14)
Various Poisons from the underbridge poison lab
4x doses – 3d6 poison (DC 14 Con)
5x Phase Spider Poisons
Artificing Lab
Fancy Furniture – In Storage for later lair
Full Construct Manufacturing Lab
6.5 pots Grease Paint
Caller in the Dark Ritual Tools
2x ladders
2.5lbs Raw Bars of Adamantine – 1000gp/lb
6x Mithral Tubes – 3lbs of Mithral (500gp/lb)
1x Spyglass
Tiny Locked Box

Magic:
2x Pearls for Identify (Fish Eyes)
10lbs Powdered Glowing Stone
10lbs Normal Glowing Stones
15x Creepy Cthulhu-esqu Statue (a “Servitor” as Alder calls it)
1x Rope of Climbing – 60ft, 3000lbs carrying capacity
1x Oil of Slipperiness
8x vials of dust of sneezing and choking -40,000
1x Sphere of Sending – speak with twin somewhere
1x Ambermarle Key Sphere – Silver
3x Doses of Keothtom’s Ointment – 2d8+2 heal, cures poison/disease
1x Sarcophagus of its Actual Use – sell
1x Candle-box of Endless Candles
2x continual flame candles
1x Decanter of Endless Air
1x Wand of Secrets – 3 charges, Detects Secret Doors/Traps – 1d3 at dawn – sell?
1x magic desk that turns stuff into wood
1x Elixir of Health – Cured all status conditions
1x Bag of Tricks
1x Ring of Spell Storing (5 spell levels) – Currently contains Cone of Cold – With Mali
1x 6in diameter magic ring – key to secret door in exploded tower burned room
Magic box – Key to a secret chest
Statuette – 1/week, remove any status condition.
2x Boxes of Preservation – one contains a blood-soaked Cloth connected to grandpa
3x Potions of Fire Breath
1x Potion of Invulnerability
1x Potion of Water Breathing
1x Potion of Supreme Healing
1x Potion of Clairvoyance
Hat of Disguise – sell?
300lb, 2ft dia stone sphere of sending. – Still in swamp
Toadstool: Even roll, 50/50, last 30 days
– gain 5d6 temp HP for 1 hour
– DC 15 Con take 5d6 poison damage and poisoned 1 hr
19x Sovereign Glue; Set Time = 1 min
1x Potions of Fire Resistance
1x Potions of Lightning Resistance
1x Potions of Cold Resistance
3x Potions of Hill Giant Strength
1x Potion of Vitality
1x Wand of Wonder (DC15, 120ft, AoE must include target)
1x Another half of a sending stone pair
1x Ring of Shooting Stars
1x Lamp (30ft, 60ft dim, 6hrs/pint), Reveals incoporeal/invisible things in its light
1x Boots w/ spurs: While wearing, cannot be dismounted; atks against mount have disadvantage – Bard wearing

Merchant Goods

Plot Item:
Scrolls and Books (Abyssal) – In Translation
1x Dwarf “Statue” – 500lbs
Crossed-Sword Pendant – knightly order symbol
2 books (in Abyssal) – In Translation
1x two-pronged Dagger (ivory) (1d4+1, silver)
Documents and Maps (50 years old) – w/ Sage
3x Ambermarle signet rings on goblins (goblins died significantly less than 50 years ago)
Spellbook – Elven
Invisible Key (Found in the fancy room behind the throne in the bridge)
Papers from desk in bridge – including letters
Library of books in various languages from under the bridge behind the throne – poison making stuff
1x Suel Notebook – on creation of fleshy constructs.
Artificing Books – Elvish, Suel, Abyssal
1x massive library of arcane spell research
1x notes on supplies to castle about 10 years ago
1x leather map (no longer alive)
1x library of notes
1x small library of magic
1x Library of books on undead
1x library of journals/notes
1x Cultes des Goules – Book on a Roman Ghoul Empire
1x list of named locations where constructs were delivered (no map)
1x Construct blueprints
Holy Symbol of Selket
1x set of roomba assembly & user guides
1x Diary (Destroyed Tower)
1x Suel Cookbook
1x Y-Religion Black Bible; Black sect (Callers in the Dark) focuses on Summoning/Binding
– Large section on how to become a Caller in the Dark

Diagrams of Constructs (including Roombas)

Trophy:
1x dead snake construct
1x “Robo-Crab” claw (bastard sword sized) – for story telling
1x Clockwork Abomination limb
5x dead Prismatic Scarabs
1x Half-Petrified Wagon Wheel

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